Gil John Rodriguez © 2016
GIL JOHN RODRIGUEZ
Some modeling, UV, Materials and Textures. Materials and Textures. Materials and Textures. Materials and Textures. Some modeling, UV, Materials and Textures. Some modeling, UV, Materials and Textures. Some modeling, UV, Materials and Textures. Some modeling, UV, Materials and Textures. Corruption, This was a visual target I was asked to do to guide our outsourcing partners. The work I did involved some modeling, a lot of UV mapping and materials/textures Some modeling, UV, Materials and Textures. Markers, The left marker was used for the final chapter of the game. The marker on the right was used in the prologue of the game. I did the UV work and setting up the materials and textures. Materials and Textures. Some modeling, UV, Materials and Textures. These are some of the textures I created for project. These are some of the textures I created for project.
The work showcased here is the collective work of the art team.
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