Gil John Rodriguez © 2016
GIL JOHN RODRIGUEZ
Godfather  1 and 2    XBOX 360 , PS3 and PC (2006, 2009)
This is the Presidential Palace in Cuba. I UV'd and textured this building This is the Presidential Palace in Cuba. I UV'd and textured the exterior of this building Materials and texture work Materials and texture work Materials and texture work Materials and texture work Materials and texture work Materials and texture work
Godfather 2 (2009) XBOX360, PS3 and PC
For Godfather 2 for the 360 and PS3: 1. I was Lead object and Materials Artist. 2. Coordinated and set guidelines for two outsourcing companies in texture, material, objects and landmarks creating process 3. Created packets for outsourcing and prepared returned assets for art director review. 4. Created majority of the terrain materials and textures. 5. Modeled and textured and number of objects for the game including most of the vegetation, street signs and other objects.
I created these panoramas to show some of the work I did for Godfather 2.  The work showcased here is the collective work of the art team.
I created these models and textures for Godfather I PS3 edition. I created these models and textures for Godfather I PS3 edition. Godfather 1: I modeled and textured this tugboat except the hull. Hull Modeled by AiFen Lo I created these models and textures for Godfather I PS3 edition. I created these models and textures for Godfather I PS3 edition.
Godfather: Don's Edition (2007) PS3      Godfather: Blackhand Edition (2007) Wii
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